Card Text
Deal 1 arcane damage to target hero.Surge - If this deals more than 1 damage, draw 2 cards.Card Details
Rarity: Common
Number: ROS197
Card Type: Action
Class: Wizard
Cost: 2
Pitch Value: ...
Card Text
Deal 1 arcane damage to target hero.Surge - If this deals more than 1 damage, draw 2 cards.Card Details
Rarity: Common
Number: ROS197
Card Type: Action
Class: Wizard
Cost: 2
Pitch Value: ...
Card Text
Instant -- Destroy this: Prevent the next 1 damage that would be dealt to you this turn. Activate this only if you've been dealt damage this turn.Card Details
Rarity: Common
Number: ROS21...
Card Text
Instant -- Destroy this: Prevent the next 1 damage that would be dealt to you this turn. Activate this only if you've been dealt damage this turn.Card Details
Rarity: Common
Number: ROS21...
Card Text
Instant -- Destroy this: Prevent the next 1 damage that would be dealt to you this turn. Activate this only if you've been dealt damage this turn.Card Details
Rarity: Common
Number: ROS21...
Card Text
This can't be defended by auras.When this hits a hero, you may destroy an aura they control.Card Details
Rarity: Majestic
Number: ROS216
Card Type: Action
Card SubType: Attack
Class: Gene...
Card Text
Search your deck for a card, put it into your graveyard, then shuffle.Go againCard Details
Rarity: Majestic
Number: ROS218
Card Type: Action
Class: Generic
Cost: 0
Pitch Value: 3
Defense ...
Card Text
Search your deck for a card, put it into your graveyard, then shuffle.Go againCard Details
Rarity: Majestic
Number: ROS218
Card Type: Action
Class: Generic
Cost: 0
Pitch Value: 3
Defense ...
Card Text
The next time you would be dealt 3 or less damage this turn, prevent it.Card Details
Rarity: Common
Number: ROS234
Card Type: Instant
Class: Generic
Cost: 0
Pitch Value: 1
Artist: Narendr...
Card Text
The next time you would be dealt 2 or less damage this turn, prevent it.Card Details
Rarity: Common
Number: ROS235
Card Type: Instant
Class: Generic
Cost: 0
Pitch Value: 2
Artist: Narendr...
Card Text
The next time you would be dealt 1 damage this turn, prevent it.Card Details
Rarity: Common
Number: ROS236
Card Type: Instant
Class: Generic
Cost: 0
Pitch Value: 3
Artist: Narendra B Adi
Card Text
Arcane Barrier 1 (If you would be dealt arcane damage, you may pay [1 Resource] to prevent 1 of that damage.)Spellvoid 1 (If you would be dealt arcane damage, you may destroy this to prev...
Card Text
Arcane Barrier 1 (If you would be dealt arcane damage, you may pay [1 Resource] to prevent 1 of that damage.)Spellvoid 1 (If you would be dealt arcane damage, you may destroy this to prev...
Card Text
Betsy Specialization (You may only have this in your deck if your hero is Betsy.)When this attacks a hero, you may wager with them. The winner draws a card, and the other hero discards a ...
Card Text
Betsy Specialization (You may only have this in your deck if your hero is Betsy.)When this attacks a hero, you may wager with them. The winner draws a card, and the other hero discards a ...
Card Text
Instant -- [1 Resource], destroy this: Create a Spectral Shield token.Arcane Barrier 1 (If you would be dealt arcane damage, you may pay [1 Resource] to prevent 1 of that damage.)Card Det...
Card Text
Material - While this is under a permanent other than Ouvia, that permanent gets phantasm.Card Details
Rarity: Majestic
Number: ROS252
Card Type: Action
Card SubType: Ash
Class: Illusioni...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '