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Look at target hero's hand and arsenal. At the beginning of their next end phase, they discard all cards in their hand and destroy all cards in their arsenal.Search your deck for up to 3 ...
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Meld (You may play 1 or both halves of this card. Each costs 0.)Deal 4 arcane damage to any target.----------------Gain 1HCard Details
Rarity: Rare
Number: ROS018
Card Type: Action Instan...
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Once per Turn Instant — Discard an instant: Draw a card.Essence of Lightning (You may have Lightning cards in your deck.)Card Details
Rarity: Majestic
Number: ROS019
Card Type: Hero
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Meld (You may play 1 or both halves of this card. Each costs 0.)If target instant card has cost less than the total arcane damage you've dealt to opposing heroes this turn, negate it. (It...
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Meld (You may play 1 or both halves of this card. Each costs 2.)Deal 5 arcane damage to any target.--------Deal 1 arcane damage to any target.Card Details
Rarity: Rare
Number: ROS024
Card...
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Meld (You may play 1 or both halves of this card. Each costs 2.)Deal 5 arcane damage to any target.--------Deal 1 arcane damage to any target.Card Details
Rarity: Rare
Number: ROS024
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If there are 4 or more Earth cards in your banished zone, this gets +4POWER.Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, ...
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If there are 4 or more Earth cards in your banished zone, this gets +4POWER.Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, ...
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Go againWhen this enters the arena and at the beginning of your action phase, amp 3.Channel Earth - At the beginning of your end phase, put a flow counter on this, then destroy it unless ...
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Go againWhen this enters the arena and at the beginning of your action phase, amp 3.Channel Earth - At the beginning of your end phase, put a flow counter on this, then destroy it unless ...
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If there are 8 or more Earth cards in your banished zone, Florian gets "If you would create 1 or more aura tokens, instead create that many plus 1."Essence of Earth (You may have Earth ca...
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Florian Specialization (You may only have this in your deck if your hero is Florian.)Create a Runechant or Embodiment of Earth token. Repeat this process X more times.Gain X+1H.Card Detai...
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Meld (You may play 1 or both halves of this card. Each costs 0.)Create X Runechant tokens, where X is the total {h} you've gained this turn.----------------Gain 1HCard Details
Rarity: Maj...
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Once per Turn Instant — [2 - Resources]: Create an Embodiment of Lightning token. Activate this only if you've played a Lightning card this turn.Essence of Lightning (You may have Lightni...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '