Card Text
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, this gets +2[Power].Card Details
Rarity: Common
Number: ROS054
Card Type: Ac...
Card Text
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, this gets +2[Power].Card Details
Rarity: Common
Number: ROS053
Card Type: Ac...
Card Text
Arcane Shelter 1 (If you would be dealt arcane damage, destroy this to prevent 1 of that damage.)When this leaves the arena, create an Embodiment of Earth token.Card Details
Rarity: Rare
...
Card Text
Create a Runechant token. Create a Runechant token.Go againMeld (You may play 1 or both halves of this card. Each costs 0.)Gain 1[Life]Card Details
Rarity: Rare
Number: ROS006
Card Type: ...
Card Text
If you've played or created an aura this turn, this gets Go again.Card Details
Rarity: Common
Number: ROS149
Card Type: Action
Card SubType: Attack
Class: Runeblade
Cost: 0
Pitch Value: 1...
Card Text
Once per Turn Action -- [1 Resource]: AttackIf you've played a Lightning card this turn, this card's attacks get +1[Power] and Go again.If you control an aura permanent with Sigil in its ...
Card Text
If you've played an instant card this chain link, this gets Go again.Card Details
Rarity: Common
Number: ROS089
Card Type: Action
Card SubType: Attack
Talent: Lightning
Cost: 0
Pitch Valu...
Card Text
When this attacks or defends, your hero gets -2{i} during your next end phase.Card Details
Rarity: Majestic
Number: ROS217
Card Type: Action
Card SubType: Attack
Class: Generic
Cost: 3
Pi...
Card Text
Return an attack action card with cost less than X from your graveyard to your hand, where X is the total arcane damage you'vedealt to opposing heroes this turn.Go againCard Details
Rarit...
Card Text
Your next sword attack this turn gets +3[Power] and "When this attacks, if its [Power] is greater than twice its base, it gets Go again."Go againCard Details
Rarity: Majestic
Number: ROS2...
Card Text
Deal 1 arcane damage to target hero.Surge - If this deals more than 1 damage, it gets Go again.Card Details
Rarity: Common
Number: ROS209
Card Type: Action
Class: Wizard
Cost: 0
Pitch Val...
Card Text
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, put up to 1 target aura on the bottom of its owner's deck. (An aura token ce...
Card Text
Deal 2 arcane damage to any target.Instant -- Discard this: Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.)Card Details
Rarity: Common
Number:...
Card Text
Deal 3 arcane damage to any target.Instant -- Discard this: Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.)Card Details
Rarity: Common
Number:...
Card Text
Deal 1 arcane damage to target hero.Surge - If this deals more than 1 damage, put it on the bottom of its owner's deck.Card Details
Rarity: Common
Number: ROS203
Card Type: Action
Class: ...
Card Text
Deal 2 arcane damage to target hero.Surge - If this deals more than 2 damage, gain [2 Resource].Card Details
Rarity: Common
Number: ROS199
Card Type: Action
Class: Wizard
Cost: 0
Pitch Va...
Card Text
Deal 3 arcane damage to target hero.Surge - If this deals more than 3 damage, gain [2 Resource].Card Details
Rarity: Common
Number: ROS198
Card Type: Action
Class: Wizard
Cost: 0
Pitch Va...
Card Text
Deal 2 arcane damage to target hero.Surge - If this deals more than 2 damage, draw 2 cards.Card Details
Rarity: Common
Number: ROS196
Card Type: Action
Class: Wizard
Cost: 2
Pitch Value: ...
Card Text
Deal 1 arcane damage to target hero.Surge - If this deals more than 1 damage, draw 2 cards.Card Details
Rarity: Common
Number: ROS197
Card Type: Action
Class: Wizard
Cost: 2
Pitch Value: ...
Card Text
Amp 2 (The next time you would deal arcane damage this turn, instead deal that much plus 2.)Go againCard Details
Rarity: Common
Number: ROS193
Card Type: Action
Class: Wizard
Cost: 2
Pitc...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '