Card Text
Deal 2 arcane damage to any target.Instant -- Discard this: Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.)Card Details
Rarity: Common
Number:...
Card Text
Deal 3 arcane damage to target hero.Surge - If this deals more than 3 damage, it gets Go again.Card Details
Rarity: Common
Number: ROS207
Card Type: Action
Class: Wizard
Cost: 0
Pitch Val...
Card Text
Deal 3 arcane damage to target hero.Surge - If this deals more than 3 damage, it gets Go again.Card Details
Rarity: Common
Number: ROS207
Card Type: Action
Class: Wizard
Cost: 0
Pitch Val...
Card Text
Deal 2 arcane damage to target hero.Surge - If this deals more than 2 damage, it gets Go again.Card Details
Rarity: Common
Number: ROS208
Card Type: Action
Class: Wizard
Cost: 0
Pitch Val...
Card Text
Deal 2 arcane damage to target hero.Surge - If this deals more than 2 damage, it gets Go again.Card Details
Rarity: Common
Number: ROS208
Card Type: Action
Class: Wizard
Cost: 0
Pitch Val...
Card Text
Deal 1 arcane damage to target hero.Surge - If this deals more than 1 damage, it gets Go again.Card Details
Rarity: Common
Number: ROS209
Card Type: Action
Class: Wizard
Cost: 0
Pitch Val...
Card Text
(Cracked Bauble exists to support Booster Draft and Sealed Deck formats. A player may add any number of Cracked Baubles to their deck. Typically, a player would only do this if they did n...
Card Text
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, put up to 1 target aura on the bottom of its owner's deck. (An aura token ce...
Card Text
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, put up to 1 target aura on the bottom of its owner's deck. (An aura token ce...
Card Text
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, put up to 1 target aura on the bottom of its owner's deck. (An aura token ce...
Card Text
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, put up to 1 target aura on the bottom of its owner's deck. (An aura token ce...
Card Text
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, gain 1[Life].Card Details
Rarity: Common
Number: ROS049
Card Type: Action
Ca...
Card Text
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, gain 1[Life].Card Details
Rarity: Common
Number: ROS049
Card Type: Action
Ca...
Card Text
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, gain 1[Life].Card Details
Rarity: Common
Number: ROS050
Card Type: Action
Ca...
Card Text
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, gain 1[Life].Card Details
Rarity: Common
Number: ROS050
Card Type: Action
Ca...
Card Text
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, gain 1[Life].Card Details
Rarity: Common
Number: ROS051
Card Type: Action
Ca...
Card Text
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, gain 1[Life].Card Details
Rarity: Common
Number: ROS051
Card Type: Action
Ca...
Card Text
Go againAt the beginning of your action phase, destroy this, then gain 3[Life].Card Details
Rarity: Common
Number: ROS061
Card Type: Action
Card SubType: Aura
Talent: Earth
Cost: 1
Pitch ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '